Ogre

    Although large and slow, don't underestimate the cunning of these large people. They ruled the world in ancient times, but the other races have caught up with strong social bindings and steel.

    Don't try to make an insult over their head. They'll come back two minutes later to bash in your skull. They maybe slow, but they're not stupid.


    • Attribute Increase (Racial) - Strength: During character creation, the species increases a particular attribute (Agility, Smarts, Spirit, Strength, or Vigor) one die type. This increases the Trait’s maximum by one as well.
    • Attribute Increase (Racial) - Vigor: During character creation, the species increases a particular attribute (Agility, Smarts, Spirit, Strength, or Vigor) one die type. This increases the Trait’s maximum by one as well.
    • Attribute Penalty (-1) (Racial) - Smarts: One attribute suffers a –1 penalty to all rolls (including damage if applied to Strength).
    • Big (Racial): The being is very large (he must also be least Size 2, see Size on page 105). He subtracts 2 when using equipment designed for smaller beings and cannot wear their armor or clothing. Equipment, armor, food, and clothing cost double the listed price.
    • Size +2 (Racial): The creature is larger than normal. Each point of Size adds directly to Toughness. Large species may have difficulty using equipment designed for more traditional humanoids. See page 105 for more on Size.
    User created shares are either original works or might be based off fictional or historical events or people and assumed to be fair-use for personal role playing sessions.
    Savaged.us claims no ownership or responsibility for any material created by our users.