Tuck
Seasoned Male Human, Outlaw
Background
Friar Tuck was a Friar who joined the outlaws. Former Chaplain to the Sheriff of Nottingham, he helps Lady Marion escape into Sherwood and joins the Merry Men, forming a fast friendship with Little John.
Attributes: Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6
Skills: Academics d4, Athletics d4, Common Knowledge d6, Faith d4, Language (English) d8, Language (French) d10, Language (Latin) d10, Language (Scots) d10, Language (Welsh) d10, Notice d4, Occult d4, Persuasion d6, Stealth d4, Taunt d4
Pace: 5; Running Die: d4; Parry: 2; Toughness: 6; Size: Normal (1)
Hindrances: Driven (minor, "Represent the better side of Christianity"), Loyal, Obese, Vow (minor, Church)
Edges: Arcane Background (unselected), Brave, Linguist, Reliable
Weapons: Unarmed (Range Melee, Damage Str)
Languages: Welsh (d6), Scots (d6), Latin (d6), French (d6), English (native, d8)
Current Wealth: 500d
Special Abilities
- Languages Known: Welsh (d6), Scots (d6), Latin (d6), French (d6), English (native, d8)
Advances
Novice Advances- Raise Skills: Common Knowledge/Academics
- Edge: Brave
- Raise Attribute: Spirit
- Raise Skills: Persuasion/Faith
- Raise Skills: Taunt/Occult
- Edge: Reliable
Current Load: 0 (41)
Books In Use: Savage Worlds: Adventure Edition
Setting Rules: Born a Hero
Validity: Character appears valid, but not optimal
Books In Use: Savage Worlds: Adventure Edition
Setting Rules: Born a Hero
Validity: Character appears valid, but not optimal
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