Samuel Thomas

    Veteran Male Human, Templar

    Background

    "My name is Samuel Thomas I am a Templar I have taken the oath of blood and the oath poverty my code of honour is what I live by. Many years ago I was Squire to Nathan of Southgate he taught much and some days I miss him. Five years ago he took me before the Grand Master in Boise I passed the interviews and the tests and I received my tabard and sword.

    Since then I have roamed this land up holding my pledge to protect the worthy souls of the wasted west from evil with a human evil or supernatural. The hardest part sometimes is deciding whether a person family or village is worthy of my efforts in those times I have disguise myself as a mutant or our cost or disease sole or some other pitiful wretch and have entered the town or home to see what reception I receive. If they prove to be sympathetic and compassionate to me they reveal their true heart and I will pledge my sword to defend their cause. This caravan is travelling west and has no real need of my aid however along the way I may find those that need it and maybe I will give it freely."


    Attributes: Agility d8, Smarts d6, Spirit d8, Strength d8, Vigor d6
    Skills: Athletics d6, Battle d6, Common Knowledge d6, Faith d8, Fighting d8, Intimidation d8, Language (Native) d8, Notice d6, Persuasion d6, Shooting d6, Stealth d6, Survival d6
    Pace: 6; Parry: 6; Toughness: 5
    Hindrances: Code of Honor, Loyal, Vow (minor, Help only those who are worthy)
    Edges: Arcane Background (Templars), Combat Reflexes, Simon's Blessing, Streetwise, Strong Willed, Sword of the Saints, Trademark Weapon
    Armor: Improvised Armor ()
    Weapons: Unarmed (Range Melee, Damage Str), SA Sidearm (.50) (Range 15/30/60, Damage 2d8, ROF 1, AP 2), Templar Sword (Range Melee, Damage Str+d8)
    Gear: Backpack (Contains: Bed Roll, Binoculars, 24x .50 pistol/SMG, shotgun, slug, unusual calibers), Boots, Jeans, Shirt, Tabbard
    Language: Native (native, d8)
    Current Wealth: $0
    Arcane Background: Templars (Deadlands: HOE)
    • Power Points: 10
    • Powers: (none selected)

    Special Abilities

    • Templars: Power Points: 10
    • Templar Powers: Simon Mercer’s knights may only use their powers on themselves, with the exception of healing and greater healing.
    • Trademark Sword: Can hurt creatures typically immune to normal weapons (except servitors).
    • Languages Known: Native (native, d8)

    Advances

    Novice Advances
    • Raise Skills: Fighting/Shooting
    • Raise Skills: Survival/Stealth
    • Edge: Streetwise
    Seasoned Advances
    • Edge: Simon's Blessing
    • Raise Skills: Faith/Survival
    • Edge: Sword of the Saints
    • Edge: Combat Reflexes
    Veteran Advances
    • Raise Attribute: Strength
    • Raise Skills: Persuasion/Intimidation
    • Edge: Strong Willed

    Current Load (normal/combat): 59.84 / 40 (61)
    Books In Use: Savage Worlds: Adventure Edition, Deadlands: Hell on Earth
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