In early 1936, Minh Li was taken under the wing of Sir Andrew Caldecott, the Governor of Hong Kong, after her father was crippled while saving the life of the Governor in what was believed to be an assassination attempt by the Japanese. Her father, a long-serving member of the Governors household and advisor on political matters regarding China, had begged for her to be allowed a career in the diplomatic corps.
Minh’s father always taught her to be both a good daughter of the Empire, and to honour the skills and traditions of her ancestors. Both hate what is happening to China at the hands of the Japanese and feel the British Empire could do more, but that Minh should be a part of that. A student of the martial arts from a young age gave Minh the skills needed to join the Governor’s close protection team as a bodyguard. None ever suspected the young girl, appearing to be a lowly aide, was being capable of protecting the Governor of Hong Kong. On many occasions, Minh ensured the Governor stayed free from harm when danger was abroad. While nowhere near a master martial artist as yet, Minh is learning well and is a force to be reckoned with.
When Caldecott’s tenure as Governor ended in October of 1937, Minh and her father were offered the opportunity to come to England as members of his staff. Her father, despite his injuries, maintains a position as a personal secretary and advisor to Sir Andrew. Minh remained in the role of bodyguard until her capabilities became known to an old friend of Sir Andrew, Claude Dansey. He had recently been discussing, with the head of the Secret Intelligence Service, the need for a secret unit capable of carrying out clandestine operations against potential enemies of the Empire. In early 1938, Minh was introduced to Sir Laurence Grand, the head of Section D
Minh Li is diminutive but is all wiry muscle and moves with a lithe grace that betrays her physical ability. While she acts with decorum and is always immaculately presented, she has the demeanour of a coiled spring, ready to explode into action at any time.
Attributes: Agility d8, Smarts d4, Spirit d6, Strength d6, Vigor d6
Skills: Athletics d8, Common Knowledge d4, Fighting d8, Language (Catonese) d8, Language (English) d6, Language (Mandarin) d6, Notice d6, Performance d4, Persuasion d4, Shooting d6, Stealth d8, Thievery d6
Pace: 6; Parry: 6; Toughness: 6; Size: Normal (1)
Wealth Die: d6
Hindrances: Code of Honor, Outsider (minor, Cultural differences and occasionally being thought to be Japanese rather than Chinese), Pacifist (minor)
Edges: Acrobat, Brawny, Extraction, First Strike, Martial Artist, Two-Fisted
Weapons: Unarmed (Range Melee, Damage Str+d4, +1 to Hit), 4 x Throwing Pins (Worn in hair) (Range 3/6/9, Damage Str+d4)
Languages: Catonese (native, d8), English (d6), Mandarin (d6)
- Edge: Brawny
- Edge: Two-Fisted
- Edge: First Strike
- Edge: Extraction
Books In Use: Savage Worlds: Adventure Edition
Setting Rules: Multiple Languages, Unarmored Hero
Validity: Character appears valid and optimal
Savaged.us claims no ownership or responsibility for any material created by our users.