Balanor
Veteran Male Elf, Ships pilot
Attributes: Agility d10, Smarts d10, Spirit d8, Strength d6, Vigor d8-1
Skills: Athletics d6, Boating d6, Common Knowledge d6, Fighting d8, Gambling d4, Notice d6, Occult d6, Persuasion d4, Piloting d6, Spellcasting d10, Stealth d6, Survival d4
Pace: 6; Parry: 6; Toughness: 7 (2)
Hindrances: Arrogant, Impulsive
Edges: Ace, Arcane Armor, Favored Powers (Wizard), Wizard (Specialist) (custom, Abjuration (Necro, Enchant))
Armor: Leather Cap (Armor 2), Leather Jacket (Armor 2), Leather Leggings (Armor 2)
Weapons: Unarmed (Range Melee, Damage Str), Sword, Short Masterwork (Range Melee, Damage Str+d6, AP 1)
Gear: Backpack (Contains: Bedroll), Case, map or scroll (Contains: 5x Paper, Inkpen (quill)), Pouch, belt (Contains: Sealing Wax, stick, Soap, Whetstone, Flint and Steel, Chalk, Dried fruit, bag), Waterskin (filled)
Languages: Common, Draconic, Abyssal, Infernal, Auran, Elven
Current Wealth: 430.27gp
Arcane Background: Wizard (Pathfinder)
- Power Points: 10
- Powers: Mage Armor (Deflection; Pathfinder Core Book p181), Magic Missile (Bolt; Pathfinder Core Book p178), Magic Weapon (Smite; Pathfinder Core Book p195)
Special Abilities
- Agile: Start with a d6 in Agility. Increase maximum Agility to d12+1.
- Elven Magic: Elves get a free reroll to resist enemy powers.
- Intelligence: Start with a d6 in Smarts. This increases maximum Smarts to d12+1.
- Keen Senses: Start with a d6 in Notice. This increases their maximum Notice to d12+1.
- Languages: Common and Elven.
- Low Light Vision: They ignore penalties for Dim and Dark Illumination.
- Slender: Elves suffer −1 Toughness and –1 to Vigor rolls.
- Wizard: Power Points: 10; Powers: Mage Armor (Deflection; Pathfinder Core Book p181), Magic Missile (Bolt; Pathfinder Core Book p178), Magic Weapon (Smite; Pathfinder Core Book p195)
- Arcane Bond: bonded object 500gp+ to add +1 to Spellcasting or Familiar as magical pet.
- School: specialist chooses one favored school gaining free reroll to cast spells from and two opposition schools spells from costing +1PP and -2 penalty to casting skill rolls.
- Spellbooks: must keep and maintain spellbooks.
- Languages Known: Common, Draconic, Abyssal, Infernal, Auran, Elven
Advances
Novice Advances- Edge: Ace
- Raise Attribute: Vigor
- Raise Skills: Spellcasting/Piloting
- Raise Attribute: Smarts
- Edge: Arcane Armor
- Edge: Favored Powers (Wizard)
- Raise Skills: Spellcasting/Fighting
- Raise Attribute: Agility
Current Load (normal/combat): 33.5 / 29 (41)
Books In Use: Pathfinder Core Book
Setting Rules: Multiple Languages
Setting Modlines: +1 Edge
Validity: Character appears valid and optimal
Books In Use: Pathfinder Core Book
Setting Rules: Multiple Languages
Setting Modlines: +1 Edge
Validity: Character appears valid and optimal
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