Kyo
Seasoned Female Elf, Cyber hacker
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Athletics d6, Common Knowledge d6, Electronics d8, Hacking d10, Language (Native) d8, Notice d6+2, Persuasion d4, Repair d4, Research d8, Shooting d6, Stealth d4
Pace: 6; Parry: 2; Toughness: 6 (1)
Hindrances: Driven (minor, Bring down Hexon), Quirk (Tends to talk herself in computer code), Stubborn, Suspicious (minor)
Edges: Alertness, Chromed, Implanted, Investigator, Streetwise
Armor: Armor Vest (Armor 1)
Weapons: Unarmed (Range Melee, Damage Str), Pocket Pistol (Range 10/20/40, Damage 2d6-1, ROF 1)
Gear: [FL] Streetware Cyberdeck
Language: Native (native, d8)
Current Wealth: 0 Logistic Points
Special Abilities
- Datajack [0 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.52): They allow the user to connect to a cyberterminal, cyberdeck, pilot-rig equipped vehicle, remote control deck, or other fitting piece of machinery.
- Chipjack [0 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.52): It allows the user to insert and access datachips, if they have cybereyes, and skill-softs, if they have skillwires. A chipjack is also used to connect to a SimSense deck.
- Headware Memory [0.5 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.52): This implant stuffs a bunch of memory banks into the wearer’s skull.
- Data Filter [0.25 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.52): While active a Data Filter disables the user’s ability to store actual memories of what they hear and see but allows the storing of data in headware memory.
- Data Lock [0.25 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.52): A data lock is a modified version of headware memory. It is only accessible with the correct access code.
- Smartlink [1 Implant Point] (1 strain, Sprawlrunners Sprawlrunners p.55): When using a smartlinked weapon the shooter may ignore up to 2 points of penalties.
- Cybereyes [0 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.51): Cybereyes allow the user to display data from various sources on their own field of view (internal memory, implanted phones, datachips in a chipjack, data fed in via cable through a datajack).
- Languages Known: Native (native, d8)
Cyberware
- Datajack [0 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.52): They allow the user to connect to a cyberterminal, cyberdeck, pilot-rig equipped vehicle, remote control deck, or other fitting piece of machinery.
- Chipjack [0 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.52): It allows the user to insert and access datachips, if they have cybereyes, and skill-softs, if they have skillwires. A chipjack is also used to connect to a SimSense deck.
- Headware Memory [0.5 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.52): This implant stuffs a bunch of memory banks into the wearer’s skull.
- Data Filter [0.25 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.52): While active a Data Filter disables the user’s ability to store actual memories of what they hear and see but allows the storing of data in headware memory.
- Data Lock [0.25 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.52): A data lock is a modified version of headware memory. It is only accessible with the correct access code.
- Smartlink [1 Implant Point] (1 strain, Sprawlrunners Sprawlrunners p.55): When using a smartlinked weapon the shooter may ignore up to 2 points of penalties.
- Cybereyes [0 Implant Points] (1 strain, Sprawlrunners Sprawlrunners p.51): Cybereyes allow the user to display data from various sources on their own field of view (internal memory, implanted phones, datachips in a chipjack, data fed in via cable through a datajack).
Advances
Novice Advances- Raise Skills: Electronics/Research
- Edge: Investigator
- Edge: Streetwise
- Edge: Chromed
Current Load: 7 (41)
Books In Use: Savage Worlds: Adventure Edition, Sprawlrunners
Setting Rules: Cyberware Tab, No Power Points
Validity: Character appears valid and optimal
Books In Use: Savage Worlds: Adventure Edition, Sprawlrunners
Setting Rules: Cyberware Tab, No Power Points
Validity: Character appears valid and optimal
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