Wynchell the Alchemist

    Seasoned Male Human


    You were lucky enough to study the sciences under a true master, a learned man who traveled much in his earlier years. He’s seen Egypt, Rome, and Greece, and returned with the secrets each held. He imparted the basics of these to you before he succumbed to the ravages of age, and you’re anxious to learn more about the world.

    Your mastery of letters and science has proven of value. Well, sometimes. Other times your experiments go awry, and in spite of the fact your knowledge is of great value, it does tend to try your less-enlightened companions’ patience.

    Of particular interest to you is the strange woman, Hild, and the unusual device she carries. She refers to it as a “Peacemaker,” but as yet hasn’t let you get a good look at it, much less take it apart and study it to the degree it deserves. No doubt she doesn’t understand the first thing about its function!

    In the meantime, you’ll prove science is the true future of England. Ultimately, it will repel the Danish invaders and shed light on the strange creatures that seem to be growing in the darkness.

    Attributes: Agility d6, Smarts d10, Spirit d6, Strength d6, Vigor d6
    Skills: Academics d8, Alchemy d10, Athletics d6, Common Knowledge d8, Fighting d4, Healing d6, Language (English) d8, Language (French) d6, Language (Greek) d6, Language (Latin) d6, Language (Norse) d6, Notice d8, Occult d4, Persuasion d4, Stealth d4
    Pace: 6; Parry: 4; Toughness: 5 (1)
    Hindrances: Curious, Impulsive, Small
    Edges: Arcane Background (Alchemy), Luck, Power Points, Spot Weaknesses
    Armor: Cloth Jacket (Armor 1)
    Weapons: Unarmed (Range Melee, Damage Str), Axe, Hand (Range Melee, Damage Str+d6)
    Gear: Backpack (Contains: Alchemy Kit), Pen and Ink, Tinderbox, Writing Papers
    Languages: English (native, d8), French (d6), Greek (d6), Latin (d6), Norse (d6)
    Current Wealth: $330
    Arcane Background: Alchemy (Wizards & Mystics)
    • Ingredients: 15
    • Powers: Boost/Lower Trait (Savage Worlds: Adventure Edition p156), Burst (Savage Worlds: Adventure Edition p157), Relief (Savage Worlds: Adventure Edition p166), Soothe (Fantasy Add-On - Tomes & Prayers p)
    Starting Bennies: 4


    Novice Advances
    • Edge: Power Points
    • Raise Skills: Common Knowledge/Academics
    • Raise Attribute: Smarts
    Seasoned Advances
    • Raise Skills: Alchemy/Occult
    • Edge: Spot Weaknesses

    Current Load: 9 (41)
    Books In Use: Savage Worlds: Adventure Edition, Fantasy Add-On - Bards and Minstrels, Fantasy Add-On - Fighters and Slayers, Fantasy Add-On - Tomes & Prayers, Fantasy Add-On - Wizards & Mystics
    Setting Rules: Multiple Languages
    Validity: Character appears valid and optimal
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