Gordo

    Novice Male Mutant

    Description

    Massive Human mutant who is very obese and tall (7') but very agile, due to his mutation, he is not too bright but loyal to his friends.


    Attributes: Agility d6, Smarts d4, Spirit d6, Strength d10, Vigor d8
    Skills: Athletics d10, Common Knowledge d4, Fighting d10, Intimidation d6, Language (Native Language) d8, Notice d6, Persuasion d4-1, Survival d4, Thievery d4
    Pace: 5; Running Die: d4; Parry: 7; Toughness: 11; Size: Normal (3)
    Hindrances: Big Mouth, Illiterate, Loyal, Obese
    Edges: Brawler, Brawny, Brute, Mighty Blow, Nerves of Steel
    Weapons: Unarmed (Range Melee, Damage Str+d4), Club, Heavy (Range Melee, Damage Str+d6), Sling (Range 4/8/16, Damage d4, ROF 1)
    Gear: Backpack, Bedroll (sleeping bag; winterized), Canteen (waterskin), Clothing, Casual, Goggles, MRE (Meal Ready to Eat), Rope, hemp (10”/20 yards), Sling stone
    Language: Native Language (native, d8)
    Current Wealth: $169

    Special Abilities

    • Attribute Increase (Racial) - Strength: During character creation, the species increases a particular attribute (Agility, Smarts, Spirit, Strength, or Vigor) one die type. This increases the Trait’s maximum by one as well.
    • Big (Racial): The being is very large (he must also be least Size 2, see Size on page 105). He subtracts 2 when using equipment designed for smaller beings and cannot wear their armor or clothing. Equipment, armor, food, and clothing cost double the listed price.
    • Edge (Racial) - Brute: All members of this race have the same innate Edge chosen from those available in the setting. Unlike Adaptable, this ability ignores Requirements except other Edges. Each Rank beyond Novice costs an additional point to a maximum of Heroic Rank (5).
    • Reduced Core Skills (Racial) - Stealth: This race starts with one less core skill. The skill may be gained normally but does not start at a d4. This may be taken once per core skill affected
    • Size +1 (Racial): The creature is larger than normal. Each point of Size adds directly to Toughness. Large species may have difficulty using equipment designed for more traditional humanoids. See page 105 for more on Size.
    • Skill Penalty (-1) (Racial) - Persuasion: The race suffers a –1 penalty to one skill
    • Toughness (Racial): The character has hardened skin, scales, or extremely dense tissue that increases his base Toughness by +1.
    • Languages Known: Native Language (native, d8)

    Advances

    Novice Advances
    • Edge: Nerves of Steel
    • Edge: Brawny
    • Edge: Mighty Blow

    Current Load: 32.05 (101)
    Books In Use: Savage Worlds: Adventure Edition
    Validity: Character appears invalid
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