Graham Grieve

    Seasoned Male Human

    Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d6
    Skills: Athletics d8, Common Knowledge d6, Electronics d6, Fighting d6, Language (Linguist #2) d10, Language (Linguist #3) d10, Language (Native) d8, Language (Spanish) d10, Notice d8, Performance d6, Persuasion d6, Repair d6, Research d6, Stealth d6, Survival d4, Thievery d8+1
    Pace: 6; Parry: 5; Toughness: 5
    Sanity: 5
    Hindrances: Driven (minor, Be the best thief ever!), Loyal, Quirk (Always leaves a calling card at the scene of a crime), Wanted (minor, Metropolitan Police)
    Edges: Danger Sense, Extraction, Thief
    Weapons: Unarmed (Range Melee, Damage Str)
    Gear: Backpack (Contains: Bedroll (sleeping bag; winterized), Canteen (waterskin), Lockpicks, Night Vision Goggles), Cellular Phone, Clothing, Casual
    Languages: Spanish (d6), Linguist #3 (d6), Linguist #2 (d6), Native (native, d8)
    Current Wealth: £0

    Special Abilities

    • Languages Known: Spanish (d6), Linguist #3 (d6), Linguist #2 (d6), Native (native, d8)

    Advances

    Novice Advances
    • Raise Attribute: Smarts
    • Raise Skills: Thievery/Athletics
    • Edge: Danger Sense
    Seasoned Advances
    • Raise Skills: Repair/Notice
    • Edge: Extraction

    Current Load (normal/combat): 13 / 2 (41)
    Books In Use: Savage Worlds: Adventure Edition, Horror Companion
    Setting Rules: Multiple Languages, Sanity
    Validity: Character appears valid and optimal
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