Trekiera
Background
You are the daughter of a minor noble, who sent you to the monastery at a young age. You had little interest in scholarly pursuits, but you were a strong lass, and one skill you had learned from your older brothers was how to fight. The abbess felt that your headstrong nature and aggressive demeanour made you a much better fit for the military arm of the church, and you leapt eagerly at the chance to take up arms.
What you lacked in wits, you more than made up for in tenacity and brute strength—and with the guidance of the church, you became a force to be reckoned with. Who cares about noble bloodlines? The church is a far more powerful force, and you are one of their elite warriors, a knight of the faith.
Attributes: Agility d8, Smarts d4, Spirit d10, Strength d8, Vigor d8
Skills: Athletics d6, Common Knowledge d4, Faith d4, Fighting d4, Intimidation d4, Language (Native) d8, Notice d4+2, Persuasion d4, Stealth d4
Pace: 6; Parry: 5; Toughness: 7; Size: Normal (1)
Hindrances: Code of Honor, Secret (minor, Forbidden Love), Stubborn
Edges: Alertness, Arcane Background (unselected), Block, Brave, Brawny, Champion, Combat Reflexes, Feint, Holy/Unholy Warrior, Trademark Weapon
Weapons: Unarmed (Range Melee, Damage Str)
Language: Native (native, d8)
Current Wealth: 500 GP
Special Abilities
- Languages Known: Native (native, d8)
Advances
Novice Advances- Raise Attribute: Agility
- Raise Skills: Fighting/Athletics
- Edge: Brave
- Raise Attribute: Spirit
- Raise Skills: Faith/Intimidation
- Edge: Combat Reflexes
- Edge: Holy/Unholy Warrior
- Raise Attribute: Vigor
- Edge: Alertness
- Edge: Block
- Edge: Feint
- Edge: Trademark Weapon
Books In Use: Savage Worlds: Adventure Edition, Fantasy Companion
Setting Rules: Born a Hero
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