Johan Almklint
Background
As a child, I was enchanted by the glistening medals of the stately gentlemen moving across the dance floor at my parents’ gatherings. An uncle taught me to shoot. He instructed me in the moral principles to which the king’s soldiers ought to adhere. As I myself rode toward the battlefront, I fantasized about my spectacular return. No one had told me what would happen in between. Among screaming bodies and gut-spewing soldiers, I saw looting and abuse. I was hit by a bullet from one of my own. When I woke up, I was lying on a cart packed with corpses. The creatures caring for me were quite strange-looking. I think they were trolls. Yet friendly and shy. I haven’t told mother about them or the battlefield. But I lose my speech when I think of the courier that will one day summon me to the next battle.
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d8, Vigor d6
Skills: Academics d4, Athletics d6, Common Knowledge d4, Fighting d8, Intimidation d6, Language (Native) d8, Notice d4, Persuasion d4, Riding d6, Shooting d8, Stealth d6, Survival d4
Pace: 6; Parry: 6; Toughness: 6 (1)
Rippers Reason: 5,
Rippers Status: 2,
Hindrances: One Eye, Secret (major, Deserter)
Edges: Combat Reflexes, Counterattack, Rich, Righteous Fury, Soldier
Armor: Heavy Coat (Armor 1)
Weapons: Unarmed (Range Melee, Damage Str), Pistol (Range Melee, Damage 2d6, ROF 1, AP 1), Rifle (Range 24/48/96, Damage 2d8, ROF 1, AP 2), Saber (Range Melee, Damage Str+d6)
Gear: Bedroll, Brush or comb, Bullets, large (lead), Bullets, medium (lead), Clothing, fine, Compass, Flask (ceramic), Flint and steel, Leather satchel, Matches (gross), Mirror, 4x Morphine, Travel bag, Winter blanket
Language: Native (native, d8)
Current Wealth: £5.40
Factions: Slayers
Special Abilities
- Languages Known: Native (native, d8)
Advances
Novice Advances- Raise Attribute: Strength
- Raise Skills: Fighting/Shooting
- Edge: Righteous Fury
- Edge: Combat Reflexes
- Edge: Counterattack
Books In Use: Savage Worlds: Adventure Edition, Rippers Resurrected
Setting Rules: No Power Points
Validity: Character appears valid and optimal
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