Gralin the "Scout"
You grew up in the slums, a place of danger and opportunity, where your nimble fingers and sharp wits earned you a position in one of the street gangs. As you grew older, you continued honing your skills, but jobs often left you feeling unsatisfied, and you sought out new and exciting challenges to test your mettle.
Eventually, you grew tired of city life and decided to travel, to explore the world and discover its secrets. It was never the money that motivated you to become a thief, after all—it was always about the excitement, the thrill, the challenge. You wanted to prove yourself how good you are.
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Athletics d6, Common Knowledge d6, Fighting d6, Language (English) d8, Language (N/A) d6, Language (Norse) d6, Language (Saxon) d6, Notice d6, Persuasion d6, Shooting d4, Stealth d8, Survival d6, Thievery d8+1
Pace: 6; Parry: 5; Toughness: 7 (2)
Hindrances: Driven (minor, Prove your the best thief), Greedy (minor), Suspicious (minor), Wanted (minor, Mercia)
Edges: Dodge, Extraction, First Strike, Sharp Reflexes, Streetwise, Thief
Armor: Leather Jacket (Armor 2)
Weapons: Unarmed (Range Melee, Damage Str), 2x Knives/Daggers (Range Melee, Damage Str+d4), Sword, Short (Range Melee, Damage Str+d6)
Gear: Lockpicks, Tinderbox, Waterskin
Languages: English (native, d8), N/A (d6), Norse (d6), Saxon (d6)
Current Wealth: $65
- Raise Skills: Stealth/Persuasion
- Edge: Sharp Reflexes
- Edge: Extraction
- Edge: Dodge
- Edge: First Strike
Books In Use: Savage Worlds: Adventure Edition, Fantasy Add-On - Bards and Minstrels, Fantasy Add-On - Fighters and Slayers, Fantasy Add-On - Tomes & Prayers, Fantasy Add-On - Wizards & Mystics
Setting Rules: Multiple Languages
Validity: Character appears valid and optimal
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