Captain Blackfoot
Veteran Female Human
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d6, Vigor d6
Skills: Athletics d4, Battle d8, Common Knowledge d6, Fighting d8, Intimidation d6+2, Notice d6, Persuasion d4, Stealth d6, Taunt d8
Pace: 5; Running Die: d4; Parry: 7; Toughness: 7 (2)
Hindrances: Ruthless (minor), Secret (major, ), Slow (minor)
Edges: Command, Duelist, Humiliate, Inspire (custom), Menacing, Natural Leader, Quick, Rogue, Tactician
Armor: Leather Cap (Armor 2), Leather Jacket (Armor 2), Leather Leggings (Armor 2)
Weapons: Unarmed (Range Melee, Damage Str), Rapier Masterwork (Range Melee, Damage Str+d4, AP 1, +1 Parry)
Gear: Potion of Major Healing (2 Wounds)
Language: Native
Current Wealth: 130gp
Special Abilities
- Adaptability: Start with a free Edge (must meet requirements) and a d6 in any one Attribute. This does not increase the attribute limit.
- Sneak Attack: Rogues add an additional d6 to their damage when they have the Drop on their victim, or the victim is Vulnerable. This applies to Athletics (throwing), Fighting, or Shooting attacks.
- Surgical Strike: +2 damage to one-handed piercing weapons with Min Str of d6 or less.
- Parry: Discard your Action Card and declare Defend, increase Parry by +6 instead of usual +4.
- Languages Known: Native
Advances
Novice Advances- Raise Skills: Battle/Taunt
- Raise Attribute: Vigor
- Edge: Humiliate
- Edge: Inspire (custom)
- Raise Attribute: Strength
- Edge: Duelist
- Edge: Natural Leader
- Edge: Tactician
Current Load: 22.1 (41)
Books In Use: Pathfinder Core Book
Setting Rules: Multiple Languages
Setting Modlines: +1 Edge
Validity: Character appears valid and optimal
Books In Use: Pathfinder Core Book
Setting Rules: Multiple Languages
Setting Modlines: +1 Edge
Validity: Character appears valid and optimal
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