Angel Dorsey

    Seasoned Human, Harrowed


    It takes one surly cuss to get kicked out of Boot Hill, but somehow you managed.

    Attributes: Agility d8, Smarts d8, Spirit d8, Strength d6, Vigor d8
    Skills: Athletics d6, Common Knowledge d4, Fighting d6, Intimidation d8, Language (Native) d8, Notice d8, Occult d4, Persuasion d4-3, Shooting d8, Stealth d6, Taunt d6
    Pace: 6; Parry: 5; Toughness: 8
    Hindrances: Ruthless (minor), Ruthless (minor), Stubborn, Ugly (minor)
    Edges: Harrowed, Killer Instinct, Stitchin', Supernatural Attribute (Agility)
    Weapons: Unarmed (Range Melee, Damage Str), Colt Frontier (.44-40) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1), Colt Frontier (.44-40) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1)
    Gear: Boots, Gun belt, Holster, Mule (Contains: Saddle, Saddlebags, 3x Bacon (per lb)), Shirt/blouse, work, Stetson , Trousers/skirt
    Languages: Native, Native (native, d8)
    Current Wealth: $118.55


    Novice Advances
    • Raise Skills: Fighting/Shooting
    • Raise Skills: Shooting/Notice
    • Edge: Stitchin'
    Seasoned Advances
    • Edge: Killer Instinct

    Current Load: 13 (41)
    Books In Use: Savage Worlds: Adventure Edition, Deadlands - The Weird West, Deadlands Weird West Companion
    Validity: Character appears valid, but not optimal
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