Celeste Fontaine

    Seasoned Human, (The Occultist – Paranormal Investigator)

    Background

    Secret:

    Celeste Fontaine has spent years chasing the paranormal, but Coldwater is different. She didn’t stumble upon this town—she was led here.

    Years ago, before she fully embraced her occult investigations, she received a letter from an anonymous sender. It contained handwritten glyphs, identical to the ones now appearing across Coldwater. The letter warned:

    "When the fog thickens, do not speak their names. Some are lost, but some are listening."

    She ignored it—until her father vanished without a trace during a solo trip up the Maine coast. He had visited Coldwater days before disappearing.

    Celeste never told anyone, but she knows her father was involved with the Hollow Eye.

    Now, standing in the ruins of their rituals, she realizes this isn’t just research. It’s personal.

    She wasn’t sent here to study the breach. She was meant to stop it.

    Description

    A mystic drawn to Coldwater’s energies—she knew this day would come.


    Attributes: Agility d6, Smarts d8, Spirit d8, Strength d4, Vigor d6
    Skills: Athletics d6, Common Knowledge d6, Fighting d4, Language (Native) d8, Notice d6, Occult d8, Persuasion d6, Psionics d10, Research d8, Science d6, Stealth d6
    Pace: 6; Parry: 4; Toughness: 5
    Hindrances: Impulsive, Quirk (When nervous will start talking to her grandma, she has been dead for 10 years.), Secret (minor, See Background)
    Edges: Arcane Background (Psionics), Brave, New Powers (Smite, Telekinesis), Power Points
    Weapons: Unarmed (Range Melee, Damage Str)
    Gear: Cellular Phone, Pendulum, Umbrella, Various Crystals, Winter Boots, Winter Gear (cloak/parka)
    Language: Native (native, d8)
    Current Wealth: $500
    Arcane Background: Psionics (SWADE)
    • Power Points: NaN
    • Powers: Healing (Savage Worlds: Adventure Edition p162), Protection (Savage Worlds: Adventure Edition p165-166), Relief (Savage Worlds: Adventure Edition p166), Smite (Savage Worlds: Adventure Edition p168), Telekinesis (Savage Worlds: Adventure Edition p169)

    Special Abilities

    • Psionics: Power Points: NaN; Powers: Healing (Savage Worlds: Adventure Edition p162), Protection (Savage Worlds: Adventure Edition p165-166), Relief (Savage Worlds: Adventure Edition p166), Smite (Savage Worlds: Adventure Edition p168), Telekinesis (Savage Worlds: Adventure Edition p169)
    • Languages Known: Native (native, d8)

    Advances

    Novice Advances
    • Edge: Power Points
    • Edge: Brave
    • Raise Skill: Psionics
    Seasoned Advances
    • Edge: New Powers (Smite, Telekinesis)

    Current Load: 6 (21)
    Books In Use: Savage Worlds: Adventure Edition, SWADE Horror Companion
    Validity: Character appears valid and optimal
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