Alan a Dale
Seasoned Male Human
Background
Alan a Dale was a travelling minstrel that the outlaws encountered in Sherwood Forest.
Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills: Athletics d6, Common Knowledge d6, Fighting d6, Language (English) d8, Notice d6, Occult d4, Performance d8, Persuasion d8, Shooting d6, Stealth d6, Taunt d8, Thievery d4
Pace: 6; Parry: 5; Toughness: 7 (2)
Hindrances: Curious, Loyal, Vow (minor, Will one day return to marry his beloved (A lady of noble birth))
Edges: Bolster, Humiliate, Quip (custom), Strong Willed, Witty Banter (custom), Work the Room
Armor: Leather Jacket (Armor 2)
Weapons: Unarmed (Range Melee, Damage Str), Bow (Range 12/24/48, Damage 2d6, ROF 1), Sword, Short (Range Melee, Damage Str+d6)
Gear: 20x Arrows/Quarrels, Canteen (waterskin), Clothing, Casual, Flint and Steel, Quiver (holds 20 arrows/ bolts), Whetstone
Language: English (native, d8)
Current Wealth: 2d
Special Abilities
- Languages Known: English (native, d8)
Advances
Novice Advances- Raise Skills: Persuasion/Thievery
- Raise Skill: Taunt
- Edge: Humiliate
- Edge: Strong Willed
- Edge: Quip (custom)
- Edge: Witty Banter (custom)
Current Load: 24 (41)
Books In Use: Savage Worlds: Adventure Edition
Setting Rules: Born a Hero
Validity: Character appears valid and optimal
Books In Use: Savage Worlds: Adventure Edition
Setting Rules: Born a Hero
Validity: Character appears valid and optimal
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