Brainz

    Novice Human

    Background

    Steven Sanderson is an orphan, he grew up in the system. From a young age he showed higher than average intelligence, indeed his aptitude for chess was remarkable.

    At the age of ten Professor Moreau discovered Steven's gift with chess and got the paper work required to get him sent to Hexon Lab 6. There over the next eight years many tests and injections were given, then four weeks ago, some incident occurred, causing damage to the the lab, it seems another patient escaped.

    Brainz as the lab technicians had started calling him, saw a chance to escape also and took it, he followed the larger escapee to Big city...

    Description

    5' Mutant Owl


    Attributes: Agility d6, Smarts d12+1, Spirit d10, Strength d4, Vigor d6
    Skills: Academics d6, Athletics d6, Battle d8, Common Knowledge d8, Fighting d4, Language (Native) d8, Notice d8, Persuasion d6, Research d4, Science d8, Shooting d8, Stealth d4
    Pace: 6; Parry: 4; Toughness: 5
    Hindrances: Cautious, Curious, Distinctive Appearance (Mutant Owl), Heroic
    Edges: Command, Jack-of-all-Trades, Tactician, Team Leader
    Weapons: Unarmed (Range Melee, Damage Str), Attack, Ranged (Range 12/24/48, Damage 3d6)
    Language: Native (native, d8)
    Current Wealth: $500

    Special Abilities

    • Languages Known: Native (native, d8)
    • Master Tactician (Super Edge): Grants a Combat Edge.
    • Super Attribute: smarts: Increase an attribute a die type.
    • Flight: The hero can fly and is harder to hit at higher levels.
    • Telepathy: Contact others via thought. - Switchboard 2
    • Attack, Ranged: Distance Attack - Cone 1, Mental Attack (Titan Effect) 1
    • Heightened Senses: Improved sense or perception - Eagle Eyes, Infravision, Low Light Vision, Perception, Super Sense Sight
    • Jinx: Opponents suffer misfortune.
    • Super Attribute: spirit: Increase an attribute a die type.
    • Super Skill: Shooting: Increase a skill a die type
    • Gifted: Ignore –2 penalty when making unskilled rolls.

    Super Powers

    • Attack, Ranged (2): Cone 1, Mental Attack (Titan Effect) 1
    • Heightened Senses (5) - Eagle Eyes, Infravision, Low Light Vision, Perception, Super Sense Sight
    • Super Attribute: smarts (2)
    • Flight (2)
    • Telepathy: Switchboard 2
    • Super Attribute: spirit (2)
    • Master Tactician (Super Edge)
    • Jinx
    • Super Skill: Shooting (2)
    • Gifted

    Advances

    Novice Advances
    • Raise Skills: Notice/Athletics
    • Edge: Jack-of-all-Trades
    • Edge: Team Leader

    Current Load: 0 (21)
    Books In Use: Savage Worlds: Adventure Edition, Super Powers Companion (2014)
    Setting Rules: Born a Hero, Super Hero!, Super Strength
    Supers Campaign Level: Street Fighters
    Validity: Character appears valid and optimal
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