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    Introduction

    When so-called superhumans embody the heights, ideals, and limits that people can achieve, what can humanity do to keep up except evolve? Our history is a series of failures and tragedies, yet the powers that be claim to constantly strive for forward progress and the enabling of self-perfection. But with so many different takes on "Humanity 2.0", who can be sure that we've taken a step in the right direction?

    By 2122, Megacorps have replaced nations as leading superpowers on the world stage, but everyday corporate warfare and industrial espionage claims lives all the same. The rich and powerful kill, scheme, and steal for their corporate masters, and the destitute gang up and do the same just to keep on living. But who looks out for the little guy? Where do you fit in? What will you do to survive?

    Campaign Settings

    Books Used: Savage Worlds: Adventure Edition, Science Fiction Companion

    Setting Rules Used: Cyberware Tab, Multiple Languages, Skill Specializations

    Core Skills: Athletics, Common Knowledge, Notice, Persuasion, Stealth

    Encumbrance and Wealth

    • Starting Wealth: ¥20,000

    Campaign or Setting Tweaks

    • Starting Attribute Points: 5
    • Starting Skill Points: 17

    Allowed/Forbidden Choices

    • Races:
      • undefined: None
      • Science Fiction Companion: None
      • Savage Worlds: Adventure Edition: None
    • Custom Races: Android, Bioroid, Cyborg, Human 1.0, Human 2.0, Hybrid (Generic)
    • Edges:
      • undefined Forbidden Choices: - Artificer, Atmospheric Acclimation, Cyber Tolerant, Cyborg, Filthy Rich, Geared Up, Gravitic Acclimation, Heavy-G Worlder, Rich, Rocket Jock
    • Custom Edges: Back from the Dead, Augmented Warrior, Gun Fu!, Enlightened Gun Fu, Master Gun Fu!, Pack Fighting, Batch Edit, Cage Breaker, Cutter, Cleaner, Cybermonk, Hacker, Survivalist, Alternate Identity, Reputation, Street Samurai, Augmented Master, Cyber Tolerance, Improved Cyber Tolerance, Miracle Worker
    • Hindrances:
      • undefined Forbidden Choices: - Blind, Cyber Resistant, Doubting Thomas, FTL sickness, Hard of Hearing, High Tech, Low Tech, Low-G Worlder, Mute, Outsider, Zero-G Sickness, Zero-G Worlder
    • Custom Hindrances: Bad Filters, Bad Rep, Giri, Magnet, Nano-Infection, Unplugged, Watched, Bad Eyes, Blind, Hard of Hearing, Lame, One Arm, One Eye, One Leg, Mute, All Thumbs
    • Gear:
      • undefined Allowed Choices: "Bug" (Micro Transmitter), Arrow/Quarrel, Backpack, Bedroll (sleeping bag; winterized), Blanket, Boots, Hiking, Bullet, Large, Bullet, Medium , Bullet, Small , Button Camera, Camera (disposable), Camera (regular), Cameras (digital), Camouflage Fatigues, Candle (one hour, 2” radius), Cannon Canister Shot, Cannon Shrapnel Shot, Cannon Solid Shot, Canteen (waterskin), Cellular Interceptor, Cellular Phone, Clothing, Casual, Clothing, Formal, Crowbar, First Aid Kit (basic supplies), Flashlight (10” beam), Flask (ceramic), Flint and Steel, Gatling Laser Power Pack, Goggles, Grappling Hook, Hammer, Handcuffs (manacles), Lantern (four hours, 4” radius), Laser Pistol Battery, Laser Rifle or SMG Battery, Lighter, Lineman's Telephone, Lockpicks, Medic Kit, Night Vision Goggles, Oil (for lantern; one pint), Parabolic Microphone, Quiver (holds 20 arrows/ bolts), Rope, hemp (10”/20 yards), Rope, nylon (10”/20 yards), Shot (w/ powder), Shotgun shell, Shotgun slug, Shovel, Sling stone, Soap, Telephone Tap, Tool Kit, Torch (one hour, 4” radius), Transmitter Detector, Umbrella, Whetstone, Whistle, Winter Boots, Winter Gear (cloak/parka)
    • Custom Gear: Small Battery, Medium Battery, Large Battery, Bipod, Flash Suppressor, Fore Grip, Laser/Red Dot Sight, Light, Range Finder, Rifle Scope, Silencer/Sound Suppressor, Sling, Stacked Magazine, Star Light Scope, Stock, Collapsible, Stock, Folding, Tactical Rails, Thermographic Scope, Tripod, Under-barrel weapon (WIP)
    • Armor:
      • undefined: None
    • Custom Armor: UP Street Jacket, WT Gecko Suit, BKI Glide Suit, BKI Ghost Suit, ED Boardroom Jacket, ED The Guardian, BKI Combat Fatigues, UP Crash Suit, PD Outlaw Duster, RT Tactical Security Suit, BKI Heavy Vest, WT Brawler Gear, BKI Fortress Riot Armour, ME Enviro-Suit, SO Kabuta Combat Armour
    • Weapons:
      • undefined Allowed Choices: 120mm Tank Gun, 125mm Tank Gun, 2 pd AT Gun, 37mm AT Gun, 57mm AT Gun, 75mm Tank Gun, 76mm Tank Gun, 88mm Tank Gun, Anti-Personnel Mine, Anti-Tank Mine, Bouncing Betty, Brass Knuckles, Cannon (12 lb), Catapult, Claymore Mine, Heavy Laser, Hellfire, Laser Sword, Sidewinder, Sparrow, Torpedo, Trebuchet
      • Custom Weapons: Assorted Knives, HM Wastelander Chainblade, Monofilament Katana, Striker Crossbow, 'Hood Bow-Cuff, AGA Prophet (9mm), AGA Rhino Heavy Prophet (.50), ME NightFire Laser Pistol (Battery Pack), RS 007 Whisper Palm Pistol (.22), RT 328t Vengeance (9mm), AGA Hand of Caine (9mm), SRC Daisy Chain (Gyroc), RT 447 Scythe (9mm), PD Noir Confident (12g), WT Road Warrior (12g), AGA Hand of God Gauss Rifle (MAW), BKI Penetrator (.308), AGA Rapture (5.56mm), RT240C Renegade (7.62mm), Minigun (7.62mm), SRC 5000 Bunker Buster Assault Cannon (20mm), SRC 323 "Big Daddy" Grenade Launcher, SRC 2201 Armageddon (66mm), Aerodynamic Grenade, Flashbang, Knock Out Grenade, Mini Grenade, Smoke Grenade, Stun

        • Powers:
          • undefined Forbidden Choices: - Banish, Dispel, Puppet, Resurrection, Summon Ally, Zombie
          • Savage Worlds: Adventure Edition: All
        • Cyberware:
          • undefined: All
        • Custom Cyberware: Biotech: Better-U Quadriceps Enhancement™, Biotech: Better-U Self-Actualisation Package (WIP), Biotech: Chimera Industries Cross-Lobe Synaptic Pairing™ (WIP), Biotech: Chimera Industries Força Maxima™ Treatment (WIP), Biotech: Chimera Industries GNOSys™ Augmentation (WIP), Biotech: Chimera Industries Razor’s Edge bones (WIP), Biotech: Chimera Synaptic Anti-Catalyst™ (WIP), Biotech: Octagon Inc. Diva Bone Sculpting Treatment (WIP), Biotech: Octagon Inc. Mass Impact™ (WIP), Biotech: Octagon Inc. Regenerative Tissues™ (WIP), Chemtech: Ceilteach Leon Emergency Adrenaline Patch (WIP), Chemtech: Doc Pango’s Smash and Burn (WIP), Chemtech: Emperor Pharmaceuticals Boostah!™, Chemtech: Emperor Pharmaceuticals Membrane Oxygenator (WIP), Chemtech: Savage Skinz Jellyhanz (WIP), Cybertech: Acme LMS Ltd. Knowcomp (WIP), Cybertech: ACME LMS LTD. Systems Support Computer (WIP), Cybertech: AGA Gunhand (WIP), Cybertech: AGA Integrated Battle Information System Rank 1 (WIP), Cybertech: AGA Integrated Battle Information System Rank 2 (WIP), Cybertech: Bastion Cybertech FloJo Cyber Legs (WIP), Cybertech: Bastion Cybertech Heavy Cyber Arms (WIP), Cybertech: Bastion Cybertech Self Defense Cyberlimbs (Basic) (WIP), Cybertech: Bastion Cybertech Self Defense Cyberlimbs (Improved) (WIP), Cybertech: Benkei Bionics Ashigaru Gunhand (WIP), Cybertech: Benkei Bionics Synthetic Subdermal Sarashi (WIP), Cybertech: Berger-Suisse Ocular Implant (WIP), Cybertech: Gxarha Izibhamu Smartgun System (WIP), Cybertech: Kenta Cyberdynamics Battle Master Cyber Arm (WIP), Cybertech: Kenta Cyber Dynamics Cobra Venom System (WIP), Cybertech: Kenta Cyber Dynamics Dermal Holographic Sheath (WIP), Cybertech: Kenta Cyber Dynamics Dreadnaught Cyber System (WIP), Cybertech: Kenta Cyber Dynamics Kenjutsu Cyber Arm (WIP), Cybertech: Kenta Cyber Dynamics Shikanoko Visor (WIP), Cybertech: Kenta Cyber Dynamics Sin’ya Neurotactical Wetware (WIP), Cybertech: Masamune Systems Sansō (WIP), Cybertech: Monkey Mask Inc. Gecko Hands (WIP), Cybertech: Parque Electrónica Tarantula Drone Hand (WIP), Cybertech: Thur Cyberbionics Kurat Sala Full Body Augmentation Package (WIP)
      Yung
      yungfilipinopapi
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