Jade Grimhilde

    Seasoned Female Human, MARS Combat Mage, and Sorceress Supreme
    Iconic Framework: MARS Combat Mage

    Attributes: Agility d6, Smarts d10, Spirit d8, Strength d8, Vigor d6
    Skills: Athletics d4, Common Knowledge d8, Fighting d6, Intimidation d6, Language (American) d8, Language (Chinese) d6, Language (Demongogian) d6, Language (Dragonese/ Elven) d8, Language (Euro) d6, Language (Spanish) d6, Notice d8, Occult d10, Persuasion d4+1, Piloting d6, Spellcasting d12+1, Stealth d4
    Pace: 6; Parry: 6; Toughness: 15 (6)
    Strain: 6/6
    Hindrances: Code of Honor, Loyal, Quirk (Cryptic Wizard)
    Edges: Blaster, Channeling, Expert Blaster, Filthy Rich, Linguist, Master Blaster, Master of Magic, New Powers (Healing, Teleport), One With Magic (Novice), One With Magic (Seasoned), Power Points, Power Points, Rapid Recharge (PPE), Rich, Wizard
    Armor: Combat Mage Heavy EBA (TW) (Armor 6)
    Weapons: Unarmed (Range Melee, Damage Str), Mystic Staff (Range Melee, Damage Str+d6, Reach 1, +1 Parry), TW Firebolt Pistol (Range 12/24/48, Damage 3d6, ROF 1, AP 6)
    Languages: Spanish (d6), Euro (d6), Dragonese/ Elven (d8), Demongogian (d6), Chinese (d6), American (native, d8)
    Current Wealth: 25,000 cr
    Arcane Background: Magic (Rifts® TLPG)
    • PPE: 20
    • Powers: Darksight (Savage Worlds: Adventure Edition p157), Detect/Conceal Arcana (Savage Worlds: Adventure Edition p158; Innate Power), Farsight (Savage Worlds: Adventure Edition p161), Fireball (Blast; Savage Worlds: Adventure Edition p155-156; Fire Trappings), Freeze Arrow (Bolt; Savage Worlds: Adventure Edition p156; Ice Trappings), Healing Touch (Healing; Savage Worlds: Adventure Edition p162), Mystic Shield (Protection; Savage Worlds: Adventure Edition p165-166; Force Trappings), Portal (Teleport; Savage Worlds: Adventure Edition p169-170)

    Special Abilities

    • Magic: Power Points: 20; Powers: Darksight (Savage Worlds: Adventure Edition p157), Detect/Conceal Arcana (Savage Worlds: Adventure Edition p158; Innate Power), Farsight (Savage Worlds: Adventure Edition p161), Fireball (Blast; Savage Worlds: Adventure Edition p155-156; Fire Trappings), Freeze Arrow (Bolt; Savage Worlds: Adventure Edition p156; Ice Trappings), Healing Touch (Healing; Savage Worlds: Adventure Edition p162), Mystic Shield (Protection; Savage Worlds: Adventure Edition p165-166; Force Trappings), Portal (Teleport; Savage Worlds: Adventure Edition p169-170)
    • Power Activators: Magic users must be able to gesture and speak to cast spells.
    • One With Magic - Ley Line Sense: Can sense a ley line within 10 miles, and he can automatically tell how powerful it is, in what directions it flows, where it meets other ley lines at nexus points, and other aspects as might apply (such as if a huge amount of its energy is being siphoned for some other purpose). He can also sense any nearby Rifts within 10 miles, as well as the arcane tremors created by the eruption of new or recurring Rifts within 50 miles.
    • One With Magic - Ley Line Rejuvenation: While on a ley line, gains a natural healing roll once per day.
    • Languages Known: Spanish (d6), Euro (d6), Dragonese/ Elven (d8), Demongogian (d6), Chinese (d6), American (native, d8)
    • PPE Battery: The staff has 10 PPE (which regenerate at the same rate as the caster’s)
    • Combat Mage Spellcasting: Begin with Occult d6, Spellcasting d6, Arcane Background (Magic), 10 PPE, use the Ley Line Walker’s spell list and begin with three powers.
    • Combat Mage Edges: Channeling and Master of Magic Edges. Also begins with three Combat or Power Edges of your choice, ignoring Rank. Master Blaster
    • MARS Advance: Combat Mages begin as Seasoned heroes.
    • Spellslinger: [""] (Hero's Journey): Spellslinger:Choose one power your hero knows; if she casts it successfully, she automatically gains the raise effect.
    • Potent Attacks (Hero's Journey): Putting down opponents before they end you is a powerful lesson in this dangerous world. Your hero gains +2 damage when using direct damage spells and TW weapons by expending one extra PPE per attack.

    Vehicles

    • Wingboard (Size: 0 (Normal); Handling: 3; Toughness: 10 (2); Top Speed: 150mph/242kph; Notes: TW, Exposed Crew, LL, VTOL, only functions on ley lines, Rarity –1, )

    Advances

    Novice Advances
    • Edge: One With Magic (Novice)
    • Raise Skills: Common Knowledge/Occult
    • Edge: Power Points
    Seasoned Advances
    • Edge: New Powers (Healing, Teleport)
    • Edge: Power Points
    • Edge: One With Magic (Seasoned)

    Current Load: 42 (61)
    Books In Use: Savage Worlds: Adventure Edition, Rifts®: Arcana and Mysticism, Rifts®: Atlantis and the Demon Seas, Rifts®: Blood and Banes, Rifts®: Empires of Humanity, Rifts®: Savage Foes of North America, Rifts®: The Tomorrow Legion Players Guide, Rifts®: Tomorrow Legion Field Manual
    Setting Rules: Born a Hero, Born a Hero includes Powers, Character Frameworks, Cyberware Tab, Rifts® M.D.C., Strain Characteristic (for Cyberware), Super Strength
    Setting Modlines: add_edge:rich # add_edge:filthy rich
    Validity: Character appears valid and optimal
    David
    user14570
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